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Spring 2017

Art Courses:

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ART210 - Computer Graphics 2
Credits: 3

Catalog Description: Focuses on the computer as an image-making and image-retrieval tool. Advanced study in image development, dimensioning, modifying, storage, retrieval, and system management. Builds skills in presentation graphics using different graphic software. Two class hours, two lab hours. Prerequisite: ART209.

Lecture: 2 hrs.
Lab: 2 hrs.

Course Student Learning Outcomes (CSLOs):
Upon successful completion of the course, as documented by projects, discussion, and oral presentations, students will be able to:

Digital Video students will be able to:
1.Shoot a scene and import it into the computer.
2.Create a simple narrative.
3.Edit the video, creating cuts and transitions that add meaning to the narrative while maintaining effective pacing and a logical progression of events.*
4.Produce audio that is appropriate to the mood and content of the movie, with consistent sound levels and clearly audible dialogue.

Interactive Portfolio students will be able to:
1.Apply the basic elements of design to an interface.
2.Create navigation that is easy to follow and directs the viewer through the portfolio.
3.Create buttons and links that work properly.
4.Create graphics that are formatted properly with no jaggies.
5.Maintain sound levels and file sizes that are manageable, consistent, and used appropriately when employing sound and video.
6.Publish a final presentation via appropriate media, that is, CD Rom, Web Page, DVD.*

Web Page Design students will be able to:
1.Apply the basic elements of design to an interface.
2.Create navigation that is easy to follow and directs the viewer through the Web pages.
3.Create pages and graphics where all files are properly named with the correct file extension.*
4.Manage file size and compression schemes and understand appropriate formats for web media.
5.Maintain proper links to graphics and/or other pages.
6.Successfully upload site to the web (file server).


* This course objective has been identified as a student learning outcome that must be formally assessed as part of the College's Comprehensive Assessment Plan. All faculty teaching this course must collect the required data (see Assessing Student Learning Outcomes form) and submit the required analysis and documentation at the conclusion of the semester to the Office of Assessment and Special Projects.




Content Outline:
I. Introduction, review and add new information
a. The computer (equipment specification)
b. Computer components
c. Screen and key symbols
d. Information sources
e. Computer management
f. Other programs
II. System preparation, review and add new information
a. Machine set-up
b. Keyboard layout
c. Work station layout
d. File storage
e. Print and plot copy
f. File management
g. 2D and 3D shape
h. Mouse system
i. System backup
III. Creative development and review
a. Problem solving
b. Line, shape and form
c. 2D and 3D shape
d. Space, form and color
e. Experimenting with techniques and movement
f. Unusual effects
g. Storage of image
h. File functions
i. Use new software
IV. Career review
a. Job market
b. Fringe career areas
c. Future career areas
V. Final projects
a. Digital Video
- Students will create a video that they will edit and manipulate digitally.
- Learn the basics of non-linear digital video editing.
b. Flash
- Create an interactive portfolio in flash
c. Web Page Design
- Create personal web page that can be used to showcase talents as digital artists.




Effective Term: Fall 2006