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ART209 - Computer Graphics
Catalog Description: Introduces the computer as image-making tool. Includes image development, dimensioning, modifying, storage, and system management. Two class hours, two lab hours.
Lecture: 2 hrs.
Lab: 2 hrs.
Course Learning Outcomes (CLOs):
Upon successful completion of the course, as documented by projects, discussions, and presentations, students will be able to:
1.Demonstrate basic knowledge of the Macintosh OSX operating system. *
2.Create logos in a variety of programs.
3.Create business cards in a layout program.
4.Describe the principles of Bit Map/Raster/Paint programs.
5.Demonstrate knowledge of the basics of scanning and working with scanned images.
6.Explain the principles of creating motion and using audio and animation.
*This course objective has been identified as a student learning outcome that must be formally assessed as part of the College's Comprehensive Assessment Plan. All faculty teaching this course must collect the required data (see Assessing Student Learning Outcomes form) and submit the required analysis and documentation at the conclusion of the semester to the Office of Assessment and Special Projects.
I. Computer basics
II. Computer basics and vector based programs
III. Illustration: Creating a monogram
Fifteen logos created
Black and white monograms with no gradients
Letterforms are manipulated to create new shapes
Dynamic composition is created that is not centered and stagnant
IV. Review of student monograms
V. Critique of monograms
VI. Introduction of layout program
VII. Creating a business card using page layout software
Five business cards created
Logos placed/linked to document
Text boxes and picture boxes used
Measurement box used to access fonts and size business cards
VIII. Review of student business cards
IX. Introduction to Raster/Pixel program
X. Background project
Separate backgrounds that have 640x480 pixels and 72 ppi resolution
Use three different colors, combining cool and warm tones
Areas of light and dark that suggest depth
Contrasting textures that add visual interest
XI. Review of backgrounds
XII. Introduction to scanning
XIII. Dream imagery
Five images 300 dpi
Three images using layers
Two images manipulated using any means that does not require layering and pasting images on top of each other.
Images have a surreal/impressionistic dream like quality
XIV. Dream imagery critique
XV. Introduction to animation
XVI. Animation and sound
Concept created that is understandable to the viewers and all elements within the animation are linked to that concept.
Graphics formatted and imported from other sources and only red dots are used for characters.
Use motion in a manner that suggests recognizable activities
Control of the basic functions of stage, cast and score
Sound formatted properly with consistent levels
XVII. Animation and sound critique
XVIII. Introduction to multimedia
XX. Multimedia portfolio presentation
Effective Term: Fall 2006